The numbers are out.
As of 2016, roleplaying games in the United States generated about $35 million in sales, or the “size of one major movie blockbuster,” according to EN World and ICv2. It’s up from $15 million in 2013. But it no where near reaches the billions video games and the film industry bring in. In fact, RPGs come in dead last in comparison to miniatures and collectible games.
Then EN World posted the games played on Fantasy Grounds. I don’t play online virtual tabletops, and D&D 5e was pretty much guaranteed first place, but why must Rolemaster Classic outpace Dungeon Crawl Classics RPG. Why?
The numbers don’t show the whole picture (in fact, the disclaimer on EN World, of course, but they’re still sobering.
While they’re plenty of options to choose from, when it comes to tabletop RPGs, you might have trouble finding other players unless you go with one of the Top 5.
This is why usually don’t look at the numbers of “The Industry.” I start having thoughts like:
“Well, everybody else is playing D&D 5e, maybe I should give in and join a group.”
“Why bother writing up notes for my next DCC RPG campaign, I’ll have a heck of time trying to find players.”
It’s hard not to. You see people playing the games, presumably have a good time, sometimes you feel like you’re being left behind, or something like that.
D&D 5e seems like a sound game, its just not my style.
But everybody seems to be playing it.
Should I give in?